

Updated and completed tileset SF_Outside_Sayre_G and included key Shadowed Forklift and fixed alignment issue, Fixed minor issue with SciFi Building, added pallet, table saw, Tool Box and band saw, fixed chains on post-apocalyptic swing set (Update, it didn't)Īdded growing hemp and many more animated thingsĪdded Tileset : Utility-5 (Mostly RTP Edits) Animated Laptop, Modular Desk System, Animated Fan,Īdded doors for modern cabin and SciFi buildingĪdded Forklift, Fixed minor issue with greenhouse center tiles, added Spider character and battler, Then we have 'gimp', 'photoshop', 'aseprite', 'spriter' and 'Game Character Hub: Portfolio edition'.Some of the images may appear to be broken links (but they aren't), you may need to refresh the page a few times. :3 ) For creating tiles, I believe the standard is 'Tiled'.

Is there a gold standard program for tile building or editing?Īll the ones I've mentioned, aren't standard (in the community) at all! (That's a good thing. So if use them on a tileset, you may then have to use photoshop, or another software, to remove that background.) (They do however, do not support images without a background. I would recommend 'prisma', 'deep art effects' and '8bitlabs', and these have 'absolutely stunning' filters. (Try pixeristFX free) You can just type 'photo editor' on google, and then you'll get tons of em! You'll have to download and explore, of course. Topaz lab (plugins for photoshop and affinity)įor free softwares, I would recommend android applications. Serif Affinity Photo (An alternative to Photoshop) I just recently released my game, and I used the following softwares to edit the tilesets. And every software will have their own effects, and filters you could use. Photoshop is just 'one' software, out of a dozen others. Absolutely acceptable! That's exactly what I was talking about.
